Review Spot: Injustice: Gods Among Us

Injustice by NetherRealm Studios (same developer as the most recent installment of Mortal Kombat) doesn’t do anything new or ground breaking but it does deliver some brain bashing entertainment that every comic book and fighting game fan should enjoy.

All of the fighting is more or less your classic 2D one on one, however there are multiple ways to interact with the 3D environments all while beating your opponent into submission. The control set up is a four button layout of light, medium, and heavy attacks, along with a character “action” that I guess would be considered a special move. There’s also a super meter that builds by attacking with combos or while being attacked that can be unleashed for massive damage against your opponent.

Injustice has a wide selection of fighters to choose from including but not limited to Batman, Superman, The Joker, Nightwing, Lex Luthor, Bane, Cyborg, Aquaman, The Flash, and many others. There are already rumors spinning of the first DLC speculated to include Batgirl, Lobo, and maybe Scorpion (from Mortal Kombat). You also get to battle in places like the Bat Cave and Fortress of Solidtude with each having interactive walls you can throw enemies through or pieces of the background that you can break off or knock them into as well.

Story mode, was written just for this game, is linear and you don’t get to pick your fighters. I don’t want to spoil it, once you have played the story mode it does make sense. The multi player again isn’t anything novel but it is a lot of fun to use all of the powers, gadgets, and special moves that all of the heroes and villains have at their disposal.

Injustice: Gods Among Us is a fun title that will have you throwing baterangs, hurling tridents, shooting lasers out of your eyes, and crushing your opponents and loving every minute of it.




  1. Despite not breaking too much ground with regards to what NetherRealm did with MK…I found this game far more enjoyable. And this is coming from a huge Marvel fan. I found the characters very balanced, yet varied from each other. The common combinations make it easier to transition from different classes of fighters (brawny, martial arts, cosmic powered, etc) without learning a whole catalog of combination chains. There’s also great humor and personality added to the fighters and special interactions like the stage bounce-off (for lack of a better term) and level transitions. Even if you’re not a big comic book fan, this fighter is worth checking out. If not now, at least when they release a GOTY or future version that may contain more of the DLC.

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